School of Media Arts

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MAT 103: Introduction To Multimedia

Skills Advisories: Eligibility for ENG 98 and ENG 103.

An introduction to multimedia, including production processes, tools, techniques, trends and design principles, and production requirements of interactive multimedia development for the Web, on different devices. Provides a comprehensive look at the concepts and principles of digital media, visual literacy and the influence on business, education, art, science and culture.

MAT 105: Survey Of Multimedia Tools

Skills Advisories: Eligibility for ENG 98 and ENG 103.
Course Advisories: MAT 103.

Overview of tools and applications used to produce interactive multimedia, including software applications, peripherals and hardware. Major applications for design, photo processing, web design, authoring and video. Evaluation and description of the strengths of each program and potential for integration of production applications.

MAT 109: Informational Graphics for the Web

Overview of how to create and publish on the web; informational graphics, with typical office applications (MS Word, Excel, PowerPoint, FileMaker, etc.).

MAT 112: Digital Drawing

Introduction to digital drawing through the powerful art tool Adobe Illustrator. Create vector-based artwork that translates well to other graphic software and media. Create icons, characters, illustrations, interface elements and patterns. Work with type, native 2D shapes, 3D effects and vectorized bitmaps.

MAT 113: Dreamweaver

Skills Advisories: Eligibility for ENG 98 and ENG 103.

Students learn how to use a popular tool for web page design and construction called Dreamweaver. Includes how to inset images, create frames, make links, use forms, and manage websites by creating actual web pages.

MAT 114: Dreamweaver II. Web development

Students will develop a responsive website using HTML5, CSS3 and JavaScript with the latest Dreamweaver release, while learning best practices for Accessibility, usability, and search engine optimization.

MAT 116: Interactive Design I

Introduction to principles of Interactivity through the production of projects that use animation, interactive storytelling, interface design and responsive maps. Students learn to structure non-linear content and are exposed to principles of user experience, working with a variety of graphic and audio assets.

MAT 118: 2-D Animation techniques

Students will develop stronger skills in 2-D digital Animation. We will work with timing, storytelling, audio syncing, stop-motion, rotoscope and matting techniques. We will explore and recognize styles and techniques, incorporate both vector-based and bitmap graphics, and integrate photographic and video material.

MAT 121: Computer Interface Design

Building Graphic user-interfaces (GUI) through the principles of computer interaction: window, icon, menu and mouse activity. Strategies to organize information on an interactive screen. Case Studies: Computer, Web and Mobile devices/Apps. Behavior, Usability(UX)and basic Prototyping. Good digital graphic-skills required.

MAT 130: Fundamentals Of Digital Animation

Skills Advisories: Eligibility for ENG 98 and ENG 103.
Course Advisories: Art 124A.

Introduction to digital animation, including production processes, tools, techniques, trends and opportunities. Examines the issues and limitations of various digital image and animation formats as to resolution, color and motion. Provides an overview of various industries utilizing digital animation, including terminology and methodology.

MAT 131: Digital Imaging I

An introduction to the image processing capabilities of PhotoShop to create and edit images and to prepare images for various media. No prior knowledge of PhotoShop is required. Includes Tools Selection, Channels, Layers, Filters, Text, Brushes, Effects, Masks, Adjustment Layers.

MAT 132: Digital Imaging II

Skills Advisories: Eligibility for English 98 and 103.
Course Advisories: MAT 131 and 112.

Advanced Photoshop course which builds on skills learned in MAT 131. Students work on projects which challenge their creativity and technical ability. Working with this image manipulation software, students develop complex commercial and surreal projects.

MAT 136: Computer Animation I

Fundamentals of computer animation, including modeling, animation and rendering. Focus on computer animation tools and techniques. Builds a solid foundation for developing character animation and special effect sequences.

MAT 137: Visual Effects for Film, Television and Gaming

Prerequisites: DRFT 136/MAT 136.
Skills Advisories: Eligibility for ENG 98 and ENG 103.

Course on visual effects using 3-D and Compositing software to complete the scene production. Utilizing particles, rigid-bodies and soft bodies, students apply techniques for creating natural phenomena, such as waterfalls and blowing leaves. Also explored are methods for simulating physical interactions, such as a chair falling down a staircase.

MAT 138: 3-D Character Animation

Skills Advisories: Eligibility for ENG 98 and ENG 103.

Advanced 3-D computer animation course on character animation, including character design, modeling techniques for bodies, heads, hands and feet, skeletal and muscle systems, facial animation and lip-syncing to dialogue.

MAT 139: 3-D Lighting And Rendering

Skills Advisories: Eligibility for ENG 98 and ENG 103.

Advanced 3-D computer animation course on the art and science of lighting and rendering. Techniques for creating photo-realistic computer-generated imagery explored, including lighting, shadowing, texture mapping and shader manipulation.

MAT 141: 3-D Modeling

Fundamentals of 3-D modeling, texturing, lighting and rendering. Focus on 3-D modeling tools and techniques. Builds a solid foundation for designing and modeling products, characters, sets and props for animation, product advertisements, movies and video games.

MAT 145: Video Game Design

Skills Advisories: Eligibility for ENG 98 and ENG 103.
Course Advisories: MAT 103.

Introduction to the design and development of games. Learn about the computer gaming industry, script-writing and storyboarding. Gain skills through the design and prototyping of a game.

MAT 149: Social Networking and Social Media

Skills Advisory: Eligibility for ENG 110 or 110H.~br/~

The use and creation of media content in developing, integrating and leveraging social networks and applications. Through integration of a variety of social networking applications, students learn about how the creation of media content helps to establish network and communities of shared professional and personal interests. Includes online applications Wikis, Youtube, Vimeo, Flickr, Myspace, Facebook, Digg, etc., and their use as media-oriented platforms.

MAT 152: Compositing and Visual Effects for Animation

Skills Advisories: Eligibility for ENG 98 and ENG 103.

Introduction to compositing and visual effects for computer animation. Working with Maya image sequences and alpha channel information. Color manipulation, filtering, keying (blue/green screen processing), camera tracking, rotoscoping and layering are used to create photo-realistic visual effects sequences.

MAT 153: Web Design I

Course Advisories: Art 140.

Students focus on design principles, including: usability, color, layout, fonts, negative space, image quality and placement. Students learn: designing with grids, designing for different screen environments, sizing and optimizing photos. Proficiency in Photoshop required.

MAT 154: Web Design II: Integration

Prerequisites: MAT 153.

Students learn the difference between markup and presentation, how to create a Web page from scratch, manipulating HTML5, CSS3 and image files. Create layouts that are completely custom and learn about floats and positioning as part of this process. Requires proficiency in Photoshop.

MAT 164: Online and Mobile Marketing

Skills Advisories: Eligibility for ENG 98 and ENG 103.

Introduction to those components needed to develop effective online and search engine marketing (SEM) strategies. Emerging digital media and mobile advertising campaigns are emphasized. Includes search engine optimization (SEO), paid placement ads, keyword identification, placement strategies, SEM research and management tools, and WAP advertising applications in mobile marketing and video advertising.

MAT 167: 3-D Environments Design

Create assets for visualization and games. Includes modeling, environmental lighting, advanced textures, project workflow and management. Students complete a photo-realistic model for visualization or a game project versus portfolio preparation.

MAT 168: Serious Game Prototyping

Prototyping games for virtual reality, simulations, education and marketing. Topics include game play, game-based learning, game concept development and game prototyping. Students explore game prototyping through hands-on projects.

MAT 169: Serious Game Production

Serious game design project planning and production through hands-on experience. Students work in teams to design and complete a game project, providing each student with portfolio preparation.

MAT 183: Radio Production I

Skills Advisories: Eligibility for English 98 and 103.

Introduction to fundamentals of radio production, including studio and field work. Covers producing, managing, scheduling and broadcasting/multicasting for a modern radio station. Through basic studio exercises and productions, including commercials, public service announcements, interview programs and general programming, students learn the tools of the medium, radio station formats and the creation of radio programming.

MAT 205: Portfolio Development And Professional Practices

Prerequisites: MAT 153 or GDP 212 or PHOT 180.

In this final course, students learn how to prepare for media arts careers (web design, digital design, audio, animation and video). Communicating with employers through cover letters and interviews, developing resumes and portfolios/reels, and using online resources for job hunting are covered. For the person who has taken several media arts courses and is nearing completion of the program.

MAT 216: Interactive Design II - Simple Games

Prerequisites: MAT 116.

Students further develop skills in interactive production by prototyping projects like simple games and apps. They work on interactive environments to develop portfolio pieces and discover, first hand, about issues in user experience.

MAT 290: Work Experience In Multimedia

Skills Advisories: Eligibility for ENG 98.

Supervised employment of students with the intent of creating student awareness of work opportunities, assisting them to acquire desirable work habits, and providing them with experiences in multimedia and related industries. Students perform assigned responsibilities as an employee, follow employer's policies, write individual learning objectives, keep a record of time worked, fill out a student data sheet, and secure an employee evaluation.

MAT NC001: Introduction to Dreamweaver

Students learn to create a professional Web site using HTML and CSS cascading style sheets. Basic knowledge of PC or Mac and internet navigation skills recommended.

MAT NC003: Photoshop

Students learn Photoshop for the PC and Mac, the premiere visual editing software package that enables combination of images, retouching photos, and the creation of digital artwork. Presents a solid foundation in basic tools and techniques for creating, enhancing, and collaging images. Students will practice new skills in a lab setting and master the fundamentals of digital imaging. This course may be taught bilingually.

MAT NC005: Photoshop for Web Design

This course provides students with basic tools and techniques in Photoshop that lie behind great images and graphics in web design. This includes the fundamental concepts and techniques for working with type in Photoshop. Learn to create UI elements, web graphics, wireframes, and functional mockups that transition beautifully and easily to production with Photoshop. While learning how to incorporate principles of design such as contrast, unity, and balance in specific ways that improve your website.

MAT NC006: Web Coding Fundamentals

Learn how to write HTML, the programming language that powers the web. Gain an understanding of HTML5, and to use HTML5 structural tags and semantic markup. Learn how to turn a design created in Photoshop into a fully functioning website in Dreamweaver. Combine tools in Dreamweaver with CSS to create compelling, easy-to-update web pages. Learn how to use jQuery to add web form usability, audio and video, animation, and other features like slideshow galleries to your HTML and CSS webpages.

MAT NC007: Responsive Web Design

Discover how to structure your website content to create a user experience that embodies utility, ease of use, and efficiency. Learn how to design your website to be more readable and efficient on multiple devices using responsive website techniques. Learn how to use Dreamweaver's Fluid Grid Layout framework and media queries to create a responsive website design. Learn how to collaborate more effectively and efficiently with clients and colleagues.

MAT NC008: Introduction to Photoshop

Students will work with Photoshop basic techniques to edit photographs and create digital imagery. Topics include editing techniques, working with layers, blending modes, Smart Objects, cropping and straightening, color and tone adjustments, noise reduction, and detail recovery. Students will also learn how to apply filters, layer effects, and how to create illustrative type for creative effects.

MAT NC009: Introduction to Adobe Illustrator

Students will work with Illustrator basic techniques to create and edit vector imagery. Topics include working with paths, working with layers, working with shapes, working with type, creating color libraries, using live effects, and manipulating objects/. Students will also learn how to set document parameters, convert bitmap images to vector, and how to create illustrative type.

MAT NC010: Adobe Lightroom Essentials

Students will learn the basics of the Lightroom software, learning to both manage libraries of files, and to increase the quality of their photos and videos using editing techniques. The first component of the course focuses on the library module of the program, with an emphasis on importing and organizing photos, surveying images, and using the interface. The second component of the course introduces the develop module, which allows students to edit files both individually and in groups.

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